Compiling wxWidgets with Xcode

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This article applies to the following versions
Platform wxWidgets Xcode
Mac OS X 10.5.6 2.8.9 3.1.2
Status: Up to Date


Note: Building wxWidgets using Xcode is generally less flexible and reliable than use the terminal. It will also not generate any wx-config. If you meet problems, wish to customize your build, want to use wx-config, or just in doubt, see Compiling wxWidgets using the command-line (Terminal).


Contents

[edit] Install Xcode

Please follow the steps described in Installing Xcode.

[edit] Download and Install wxWidgets

See Downloading and installing wxWidgets.

[edit] Build the library

  • Launch Xcode.
  • Open /src/wxWindows.xcodeproj (not wxWindows.xcode, which is for older Xcode versions).
  • If asked to 'Select the directory to use as the project root', select the /src folder.
  • The various build configurations can be seen in the illustration on the right. See Understanding wxWidgets Build Scheme for more info.
  • Build (command-B).
  • The build output is located under /src/build.

[edit] Samples

Some (but far from all) samples come with Xcode projects (e.g. check minimal) prefer .xcodeproj projects over .xcode ones, they're made for more recent versions of Xcode.

[edit] See Also

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